I think I slowed things down a bit for us because I insisted on pausing at every location to do a slow pan of the landscape. I'll admit to being a little dazzled by the scenery. the entire game is just breathtaking to look at. Once again I made my character look like my fantasy dream version of what I wished I looked like - I wasted so much time in this game just running around and looking at myself! In fact. Such awesome gear in this game! Every item you'll equip will make you sigh with awe, such beautifully detailed armour pieces that perfectly reflect the look and feel of the Lord of the Rings universe, and appropriate to each race. and you can add gems into armour with slots to boost its stats, too. But there is a constant stream of new gear to be looted or purchased at every turn, so you constantly feel like you're becoming grander and more impressive. Characters are customisable to a point, but gender is locked - I think simply because they didn't want to have to double the amount of voice-acting for each character. It's great visiting those familiar locations from the books and films, meeting the gang, and heading back the major towns or cities between areas will allow you to repair and restock. He's so formal and serious, but then I'm reminded by the fact that. I couldn't help but laugh in those cut scenes with the Beleram, Hex. and the ability to call on Belaram to assist with an enemy - however you need an eagle feather to do this and they're not plentiful - so use his help wisely. They do change things up a bit with those little suicide bomber goblins. It's nicely challenging, but sometimes it feels as though they've not really thought about making the fights interesting, they've just thrown a bunch of trolls in with a few Urukhai to grief you, room after room, after room. and have a tendency to get a little on the repetitive side. Enemies range from orcs and goblins, to dark wizards to angry trolls. Which means no one is left ever left out of a fight for ages while the others push on. If just one of your party members dies completely, though - you'll restart from the checkpoint. And if you go down in battle - if you can crawl to your teammate they can revive you. The ranger deals some epic damage with bows, too - and if you can nail a few headshots you can potentially deal more damage than the tank in any given fight. Yeah, the AI does a fine job of looking out for you, but the point of this experience is really to team up with friends and work together - and that's how you'll get the most out of this game. and this really is a game you need to play with friends. Come on in, guys! It's all combat that lends itself wonderfully to co-op play. I used Sanctuary a lot, too - it's a useful healing spell that also provided a shield from enemy ranged attacks. But, she was no tank, so often I'd hang back and blast magical fire from my staff. ![]() I loved watching Andriel in action, though - she had some cool area of attack spells and a hefty kick - watching her swing that staff around was just so badass. Yeah, I suppose it would have been nice to have those skills unlock a little more quickly so that we had some of that meatier combat a little earlier on in the game. Each class plays quite well - combat is a little repetitive at the beginning, but once you start getting those skill points in, you'll unlock abilities which really allow you to flesh out your fighting style in a way that's unique to your choosing. As loremaster - I chose to put points into magical combat and also healing, but you could give her an even heavier-hitting battlemage focus if you wanted to.Įach character also has additional skills - they can find character-specific rooms with treasure bonuses, as a dwarf I could mine for gems to use in crafting - and the loremaster can gather herbs to craft into potions. Each character has their own tech tree which will allow you to customise their strengths in specific areas depending on how you want to play them. The three characters to choose from are a Farin - a Dwarf Champion, who is your Tank - Andriel - an Elf Loremaster and Eredan, a Human ranger. It's rare to see three-player co-op in a game, but it's done really well here. the fellowship's 'black ops', if you will - who embark on their own quest across Middle Earth through a series of stunning locations - some of which you may remember from the books but that were never featured in the films. Yes, in War of the North three companions act as a sort of b-team. The Fellowship of the Ring may have been the heroes that journeyed to Mount Doom to destroy the Ring of Power - but in Lord of the Rings: War in the North - there is another fellowship that deserves a bit of recognition for their part in the fight against the Dark Lord.
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